Moves / Clamp

Clamp

Water
CLASS● Physical
POWER35
ACCURACY85
PP12
PRIORITY0
The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
LEARNED BY LEVEL-UP 2
Clamperl
Clamperl
Lv 1
Shellder
Shellder
Lv 25
DATAMINED
DATA SOURCEGame files · v1.9
METHODRGSSAD unpack
LAST VERIFIED2026-06
KNOWN LIMITSMove PP is RFG-rebalanced. Learnsets cover level-up and TM; egg/tutor moves not shown.