Moves / Bind

Bind

Normal
CLASS● Physical
POWER15
ACCURACY85
PP12
PRIORITY0
Things such as long bodies or tentacles are used to bind and squeeze the foe for four to five turns.
LEARNED BY LEVEL-UP 19
Carnivine
Carnivine
Lv 1
Cryogonal
Cryogonal
Lv 1
Dusclops
Dusclops
Lv 1
Dusknoir
Dusknoir
Lv 1
Onix
Onix
Lv 1
Steelix
Steelix
Lv 1
Throh
Throh
Lv 1
Kecleon
Kecleon
Lv 4
Pinsir
Pinsir
Lv 4
Cuvert
Cuvert
Lv 8
Ghillimoss
Ghillimoss
Lv 8
Tepete
Tepete
Lv 8
Eelektrik
Eelektrik
Lv 9
Heatmor
Heatmor
Lv 11
Tangela
Tangela
Lv 17
Tangrowth
Tangrowth
Lv 17
Klang
Klang
Lv 21
Klink
Klink
Lv 21
Klinklang
Klinklang
Lv 21
DATAMINED
DATA SOURCEGame files · v1.9
METHODRGSSAD unpack
LAST VERIFIED2026-06
KNOWN LIMITSMove PP is RFG-rebalanced. Learnsets cover level-up and TM; egg/tutor moves not shown.